In ANBs, you can enter a level, click on the game map and wait 30 seconds.Finally they can compare the event time before and after each trial start, again, through those packets. They can also stop the game from unlocking the next trial if not a single such packet arrived at the servers. They could look at these packets logged, and ban players that have many of those packets sent during trials, but then never finish the TL run. ![]()
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